#Fafnir’s Birthday Rumble Part 1: The Bey-Spirit that Never Stopped Spinning
216 North Oak Street, Granite Quarry, North Carolina 28146
Meet under the picnic shelter
- Check-in begins at 10:00 A.M. and ends at 10:45 A.M.
- Announcements & rule overview will start at 10:50 A.M. We will begin the tournament no later than 11:00 A.M.
- See more details under "Need-to-Know Information" below.
- The Play Area is the area of stadium floor and space above it, bounded by stadium walls and exits (gaps in these walls through which Beyblades can pass into a pocket or out of the stadium entirely).
- Beyblades must be launched inside the Launch Area
- The Launch Area is the area of stadium floor bounded by the stadium walls and exits, or in the case of stadiums with shroud components the stadium floor directly below and bounded by the shroud’s top opening.
- In stadiums with entry ramp structures which slope towards the central Play Area (such as the Beystadium Triple Battle Type), these are also considered Launch Areas.
- A Beyblade is knocked-out when the majority of the Beyblade is outside of the Play Area.
- The mode of any dual-spin Layer must be selected during the Beyblade Selection phase before submitting it to the judge for inspection.
- After a combination has been submitted for inspection, the mode of a dual-spin part cannot be changed for the duration of the match.
As always, during the tournament while we cannot give you a set time for when your next match will take place, you are welcome to follow along with the tournament bracket on Challonge. Challonge is the management tool we use to run the event.
Also, if you have a Takara Tomy Standard Stadium, please bring it. We don't necessarily need it as I have a couple, but it will make the tournament go faster.
Need-to-Know Information
1. During Registration, Open Your Account Page
1. During Registration, Open Your Account Page
Open your account page on your mobile device (if possible) during registration to help us keep things quick.
2. Arrive On Time
You must arrive by the tournament start time to enter. We cannot add new players to an event once it begins. If you're running late, contact the host.
3. Stay Aware of Your Belongings
We do everything possible to ensure a safe environment, but can't be held responsible for lost or stolen goods. Keep your gear close by!
4. The Tournament Will Last At Least a Few Hours
This event is likely to last at least a few hours. If you can't commit to the entire tournament, you're welcome to come watch and play for fun instead!
5. Listen For Your Username To Be Called
Your name will be called when it's time for your next battle. If you need to leave early or take a break, tell a judge. Missing a match could mean disqualification!
6. Players Must Meet Regional Product Age Restrictions
All players in this event must meet the age restrictions on Beyblade products in their region. TAKARA-TOMY recommends Beyblade for ages 6+. Hasbro recommends Beyblade for ages 8+. Players under these ages may only participate with the permission of their parent/guardian.
7. Players Under 18 Must Be Accompanied by a Parent/Guardian
If you are under 18 years old, a parent/guardian must accompany you and be present for the duration of the event.
8. Contests, Raffles, Gambling, Betting, and Selling Are Prohibited
Advertising the sale of any product or service, as well as posting about any contest, raffle, gambling, or betting on this event page and conducting them at the event without approval by Fighting Spirits Inc. staff is prohibited. Please contact the Organized Play team if you require approval.
9. Terms of Service
All event attendees and users of this website are subject to our Terms of Service.
For this tournament, Beyblades that bounce back into play after exiting the Play Area will still be considered Knocked Out in accordance with the following definitions:
Play Area
- The Play Area is the area of stadium floor and space above it, bounded by stadium walls and exits (gaps in these walls through which Beyblades can pass into a pocket or out of the stadium entirely).
- Beyblades must be launched inside the Launch Area
- The Launch Area is the area of stadium floor bounded by the stadium walls and exits, or in the case of stadiums with shroud components the stadium floor directly below and bounded by the shroud’s top opening.
- In stadiums with entry ramp structures which slope towards the central Play Area (such as the Beystadium Triple Battle Type), these are also considered Launch Areas.
- A Beyblade is knocked-out when the majority of the Beyblade is outside of the Play Area.
All Dual Spin Parts
- The mode of any dual-spin Layer must be selected during the Beyblade Selection phase before submitting it to the judge for inspection.
- After a combination has been submitted for inspection, the mode of a dual-spin part cannot be changed for the duration of the match.
So this is crazy, and I haven’t logged in since forever, but here’s my number and call me confirmed.